Beast Magic Attack
Spell Quick

Beast Magic Attack

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Remove Spell Counters from your field to activate 1 of these effects. ● 2: Return 1 "Mythical Beast" Pendulum Monster you control to the hand. ● 4: Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it. ● 6: Special Summon 1 face-up Pendulum Monster from your Extra Deck. You can only activate 1 "Beast Magic Attack" per turn.




 
 
AI Power Analysis
ExtenderConfidence: Medium
41± 8/ 100
Power Score
Intrinsic 42
Deck 41

Beast Magic Attack — Power Evaluation

Final Score: 41 ± 8 · Confidence: Medium

  • Intrinsic: 42 · Deck: 41 · Meta: provisional
  • Primary role: Extender · Secondary: Recovery/Recursion

Why it scores here

Beast Magic Attack is a Quick-Play that converts Spell Counters already on the field into a Pendulum body from the Extra Deck (effect 4 and 6) or a bounce of a Mythical Beast Pendulum to hand (effect 2). Its power depends on having counters to spend, and the evidence has no combo data to show how often that happens, so the score stays in the middle. The 2400-range card text does not earn points on its own, and the modest score reflects a conditional extender tied to one archetype, not a generic strong card. Deck presence is real (5 of 400 sampled decks, almost all Mythical Beast or Endymion) but it confirms accessibility, not strength.

Axis scores

Axis Score Evidence
Accessibility 45 Quick-Play that needs Spell Counters already on the field and no searcher is listed; it is live only in Mythical Beast-style boards (text + decks_evidence, 5 decks) (inferred).
Combo & Conversion 45 Effect 4 and 6 summon a Pendulum from the Extra Deck for 2 to 6 counters, a real board step, but there are no combos_evidence rows to confirm the conversion rate (inferred).
Resource Economy 40 Spends counters with no draw, search or GY refuel; effect 4 places 2 counters back, which only partly recovers the cost (verified text, inferred net value).
Effect & Interaction 5 No negation, removal or hand-trap reach; the card only summons and returns (verified text).
Material Utility 15 A Spell card, so it provides no material body; the Pendulum it summons is a separate card (verified text).
Resilience & Flexibility 35 Once per turn, and the counter cost is removed by any Spell Counter removal on the field, so it is fragile to interaction (verified text, inferred).
Deck-Building Efficiency 70 Runs 1 to 3 copies in 5 decks with no garnet or lock, and its archetype homes are clear (observed: copies_per_deck avg 1.8).

Calculation

Weight profile: Extender primary role only; no secondary blend applied. Intrinsic ≈ 42, Deck ≈ 41, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Extra Deck to field access for Pendulum bodies once Spell Counters are on the field
  • Effect 2 returns a Mythical Beast Pendulum to hand, giving a recovery route
  • Low deckbuilding cost with 1 to 3 copies per deck

Weaknesses

  • Needs Spell Counters already on the field; the evidence gives no source for them
  • Once per turn, and no searcher or draw
  • No interaction of its own, and its value stays in one archetype

Counters / choke points

  • Removing Spell Counters from the field, which is the cost and the enabler
  • Any opponent Spell Counter removal, which turns the card off

Best use

Extender for Pendulum summons in counter-based Spell lines. Decks: Mythical Beast, Endymion. Suggested copies: 2.

Evidence & gaps

  • Verified: Quick-Play Spell with three counter-cost modes, each limited to 1 per turn (card text); Mythical Beast and Endymion are the archetype homes in the 5 sampled decks (decks_evidence); Runs 1 to 3 copies per deck, average 1.8 (decks_evidence)
  • Observed: Appears in 5 of 5 sampled decks, with the top partners co-occurring in all 5 (decks_evidence)
  • Inferred: The counter cost makes accessibility depend on other cards that place Spell Counters; Effect 4 places 2 counters back, so its net resource value is roughly neutral; Narrow archetype use caps generic utility at about 45
  • Data gaps: no combos supplied, so combo conversion and starter/searched rates are text-only inference no guides supplied no usage statistics (StatisticsCard) for archetype inclusion beyond the 5-deck sample no banlist token, assumed 3 copies (unlimited) no source of Spell Counters listed in the evidence, so accessibility is inferred











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